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Unity Stat System – Learn Unity

Unity Stat System – Learn Unity

The complete guide

What you’ll learn

Unity Stat System – Learn Unity

  • To figure out how to make a stat system, read on.
  • How to make a save system, in English
  • An editor window can be made with the help of the UI Builder.
  • There is a tool called the UI Toolkit that shows you how to make user interfaces.
  • It shows you how to use Unity’s GraphView API to make things work better for you.


  • A lot of experience with the Unity game engine
  • C# is a language I know well.


People who sign up for this class will be taught about how to make a stats system in a game called Unity.

When you take this class, you’ll learn how to make a stat system that follows SOLID design rules. If you already know how to work with Unity, this class is for you, too.

Are there any rules for taking this class?

  • Good skills with C#.
  • At some point in the past, I’ve used the Unity game engine.

What you will learn:

  • It shows how to use Unity’s UI Toolkit and UI Builder to make things like menus and other parts of the game.
  • In order to find out how to use Unity’s GraphView API, read this guide.
  • How to set up a system to save things.
  • Learn how to set up a level system, or how to set things up.
  • To figure out how to set up a stat system.
  • C# assembly definitions are used to learn how to use them
  • The UI Builder shows you how to make a new editor window, like this one.
  • When you make a Heads Up Display, how do you do it (HUD).
  • How to make a health bar in Unity with the UI tool.
  • It shows how to make a user interface so that people can see the stats on it.
  • These are the steps on how to make a stat value that is part of a math formula.
  • It’s important for players to get a lot of experience and have more health as they level up.
  • To show the damage a character has taken, this is how to do it.
  • How to write tests for the Play Mode mode.
  • How to speed up or slow down an animation based on a certain stat, like a number, and how to do it.
  • Using this guide, you’ll learn how to set up a damage system that takes into account critical hits as well as physical or magical attacks that have defensive stats.

Then come with me. I’ll meet you inside the class.

Who this course is for:

  • game makers that work on indie game projects
  • Programmers

Free Online Course